/**
 * videojs-flash
 * @version 2.2.1
 * @copyright 2019 Brightcove, Inc.
 * @license Apache-2.0
 */
(function (global, factory) {
    typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('video.js')) :
        typeof define === 'function' && define.amd ? define(['video.js'], factory) :
            (global.videojsFlash = factory(global.videojs));
}(this, (function (videojs) { 'use strict';

    videojs = videojs && videojs.hasOwnProperty('default') ? videojs['default'] : videojs;

    var version = "5.4.2";

    var version$1 = "2.2.1";

    /**
     * @file flash-rtmp.js
     * @module flash-rtmp
     */

    /**
     * Add RTMP properties to the {@link Flash} Tech.
     *
     * @param {Flash} Flash
     *        The flash tech class.
     *
     * @mixin FlashRtmpDecorator
     *
     * @return {Flash}
     *         The flash tech with RTMP properties added.
     */
    function FlashRtmpDecorator(Flash) {
        Flash.streamingFormats = {
            'rtmp/mp4': 'MP4',
            'rtmp/flv': 'FLV'
        };

        /**
         * Join connection and stream with an ampersand.
         *
         * @param {string} connection
         *        The connection string.
         *
         * @param {string} stream
         *        The stream string.
         *
         * @return {string}
         *         The connection and stream joined with an `&` character
         */
        Flash.streamFromParts = function (connection, stream) {
            return connection + '&' + stream;
        };

        /**
         * The flash parts object that contains connection and stream info.
         *
         * @typedef {Object} Flash~PartsObject
         *
         * @property {string} connection
         *           The connection string of a source, defaults to an empty string.
         *
         * @property {string} stream
         *           The stream string of the source, defaults to an empty string.
         */

        /**
         * Convert a source url into a stream and connection parts.
         *
         * @param {string} src
         *        the source url
         *
         * @return {Flash~PartsObject}
         *         The parts object that contains a connection and a stream
         */
        Flash.streamToParts = function (src) {
            var parts = {
                connection: '',
                stream: ''
            };

            if (!src) {
                return parts;
            }

            // Look for the normal URL separator we expect, '&'.
            // If found, we split the URL into two pieces around the
            // first '&'.
            var connEnd = src.search(/&(?![\w-]+=)/);
            var streamBegin = void 0;

            if (connEnd !== -1) {
                streamBegin = connEnd + 1;
            } else {
                // If there's not a '&', we use the last '/' as the delimiter.
                connEnd = streamBegin = src.lastIndexOf('/') + 1;
                if (connEnd === 0) {
                    // really, there's not a '/'?
                    connEnd = streamBegin = src.length;
                }
            }

            parts.connection = src.substring(0, connEnd);
            parts.stream = src.substring(streamBegin, src.length);

            return parts;
        };

        /**
         * Check if the source type is a streaming type.
         *
         * @param {string} srcType
         *        The mime type to check.
         *
         * @return {boolean}
         *          - True if the source type is a streaming type.
         *          - False if the source type is not a streaming type.
         */
        Flash.isStreamingType = function (srcType) {
            return srcType in Flash.streamingFormats;
        };

        // RTMP has four variations, any string starting
        // with one of these protocols should be valid

        /**
         * Regular expression used to check if the source is an rtmp source.
         *
         * @property {RegExp} Flash.RTMP_RE
         */
        Flash.RTMP_RE = /^rtmp[set]?:\/\//i;

        /**
         * Check if the source itself is a streaming type.
         *
         * @param {string} src
         *        The url to the source.
         *
         * @return {boolean}
         *          - True if the source url indicates that the source is streaming.
         *          - False if the shource url indicates that the source url is not streaming.
         */
        Flash.isStreamingSrc = function (src) {
            return Flash.RTMP_RE.test(src);
        };

        /**
         * A source handler for RTMP urls
         * @type {Object}
         */
        Flash.rtmpSourceHandler = {};

        /**
         * Check if Flash can play the given mime type.
         *
         * @param {string} type
         *        The mime type to check
         *
         * @return {string}
         *         'maybe', or '' (empty string)
         */
        Flash.rtmpSourceHandler.canPlayType = function (type) {
            if (Flash.isStreamingType(type)) {
                return 'maybe';
            }

            return '';
        };

        /**
         * Check if Flash can handle the source natively
         *
         * @param {Object} source
         *        The source object
         *
         * @param {Object} [options]
         *        The options passed to the tech
         *
         * @return {string}
         *         'maybe', or '' (empty string)
         */
        Flash.rtmpSourceHandler.canHandleSource = function (source, options) {
            var can = Flash.rtmpSourceHandler.canPlayType(source.type);

            if (can) {
                return can;
            }

            if (Flash.isStreamingSrc(source.src)) {
                return 'maybe';
            }

            return '';
        };

        /**
         * Pass the source to the flash object.
         *
         * @param {Object} source
         *        The source object
         *
         * @param {Flash} tech
         *        The instance of the Flash tech
         *
         * @param {Object} [options]
         *        The options to pass to the source
         */
        Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {
            var srcParts = Flash.streamToParts(source.src);

            tech.setRtmpConnection(srcParts.connection);
            tech.setRtmpStream(srcParts.stream);
        };

        // Register the native source handler
        Flash.registerSourceHandler(Flash.rtmpSourceHandler);

        return Flash;
    }

    var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};

    var win;

    if (typeof window !== "undefined") {
        win = window;
    } else if (typeof commonjsGlobal !== "undefined") {
        win = commonjsGlobal;
    } else if (typeof self !== "undefined"){
        win = self;
    } else {
        win = {};
    }

    var window_1 = win;

    var classCallCheck = function (instance, Constructor) {
        if (!(instance instanceof Constructor)) {
            throw new TypeError("Cannot call a class as a function");
        }
    };

    var inherits = function (subClass, superClass) {
        if (typeof superClass !== "function" && superClass !== null) {
            throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
        }

        subClass.prototype = Object.create(superClass && superClass.prototype, {
            constructor: {
                value: subClass,
                enumerable: false,
                writable: true,
                configurable: true
            }
        });
        if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
    };

    var possibleConstructorReturn = function (self, call) {
        if (!self) {
            throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
        }

        return call && (typeof call === "object" || typeof call === "function") ? call : self;
    };

    /**
     * @file flash.js
     * VideoJS-SWF - Custom Flash Player with HTML5-ish API
     * https://github.com/zencoder/video-js-swf
     * Not using setupTriggers. Using global onEvent func to distribute events
     */

    var Tech = videojs.getComponent('Tech');
    var Dom = videojs.dom;
    var Url = videojs.url;
    var createTimeRange = videojs.createTimeRange;
    var mergeOptions = videojs.mergeOptions;

    var navigator = window_1 && window_1.navigator || {};

    /**
     * Flash Media Controller - Wrapper for Flash Media API
     *
     * @mixes FlashRtmpDecorator
     * @mixes Tech~SouceHandlerAdditions
     * @extends Tech
     */

    var Flash = function (_Tech) {
        inherits(Flash, _Tech);

        /**
         * Create an instance of this Tech.
         *
         * @param {Object} [options]
         *        The key/value store of player options.
         *
         * @param {Component~ReadyCallback} ready
         *        Callback function to call when the `Flash` Tech is ready.
         */
        function Flash(options, ready) {
            classCallCheck(this, Flash);

            // Set the source when ready
            var _this = possibleConstructorReturn(this, _Tech.call(this, options, ready));

            if (options.source) {
                _this.ready(function () {
                    this.setSource(options.source);
                }, true);
            }

            // Having issues with Flash reloading on certain page actions
            // (hide/resize/fullscreen) in certain browsers
            // This allows resetting the playhead when we catch the reload
            if (options.startTime) {
                _this.ready(function () {
                    this.load();
                    this.play();
                    this.currentTime(options.startTime);
                }, true);
            }

            // Add global window functions that the swf expects
            // A 4.x workflow we weren't able to solve for in 5.0
            // because of the need to hard code these functions
            // into the swf for security reasons
            window_1.videojs = window_1.videojs || {};
            window_1.videojs.Flash = window_1.videojs.Flash || {};
            window_1.videojs.Flash.onReady = Flash.onReady;
            window_1.videojs.Flash.onEvent = Flash.onEvent;
            window_1.videojs.Flash.onError = Flash.onError;

            _this.on('seeked', function () {
                this.lastSeekTarget_ = undefined;
            });

            return _this;
        }

        /**
         * Create the `Flash` Tech's DOM element.
         *
         * @return {Element}
         *         The element that gets created.
         */


        Flash.prototype.createEl = function createEl() {
            var options = this.options_;

            // If video.js is hosted locally you should also set the location
            // for the hosted swf, which should be relative to the page (not video.js)
            // Otherwise this adds a CDN url.
            // The CDN also auto-adds a swf URL for that specific version.
            if (!options.swf) {
                options.swf = 'https://vjs.zencdn.net/swf/' + version + '/video-js.swf';
            }

            // Generate ID for swf object
            var objId = options.techId;

            // Merge default flashvars with ones passed in to init
            var flashVars = mergeOptions({

                // SWF Callback Functions
                readyFunction: 'videojs.Flash.onReady',
                eventProxyFunction: 'videojs.Flash.onEvent',
                errorEventProxyFunction: 'videojs.Flash.onError',

                // Player Settings
                autoplay: options.autoplay,
                preload: options.preload,
                loop: options.loop,
                muted: options.muted

            }, options.flashVars);

            // Merge default parames with ones passed in
            var params = mergeOptions({
                // Opaque is needed to overlay controls, but can affect playback performance
                wmode: 'opaque',
                // Using bgcolor prevents a white flash when the object is loading
                bgcolor: '#000000'
            }, options.params);

            // Merge default attributes with ones passed in
            var attributes = mergeOptions({
                // Both ID and Name needed or swf to identify itself
                id: objId,
                name: objId,
                'class': 'vjs-tech'
            }, options.attributes);

            this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
            this.el_.tech = this;

            return this.el_;
        };

        /**
         * Called by {@link Player#play} to play using the `Flash` `Tech`.
         */


        Flash.prototype.play = function play() {
            if (this.ended()) {
                this.setCurrentTime(0);
            }
            this.el_.vjs_play();
        };

        /**
         * Called by {@link Player#pause} to pause using the `Flash` `Tech`.
         */


        Flash.prototype.pause = function pause() {
            this.el_.vjs_pause();
        };

        /**
         * A getter/setter for the `Flash` Tech's source object.
         * > Note: Please use {@link Flash#setSource}
         *
         * @param {Tech~SourceObject} [src]
         *        The source object you want to set on the `Flash` techs.
         *
         * @return {Tech~SourceObject|undefined}
         *         - The current source object when a source is not passed in.
         *         - undefined when setting
         *
         * @deprecated Since version 5.
         */


        Flash.prototype.src = function src(_src) {
            if (_src === undefined) {
                return this.currentSrc();
            }

            // Setting src through `src` not `setSrc` will be deprecated
            return this.setSrc(_src);
        };

        /**
         * A getter/setter for the `Flash` Tech's source object.
         *
         * @param {Tech~SourceObject} [src]
         *        The source object you want to set on the `Flash` techs.
         */


        Flash.prototype.setSrc = function setSrc(src) {
            var _this2 = this;

            // Make sure source URL is absolute.
            src = Url.getAbsoluteURL(src);
            this.el_.vjs_src(src);

            // Currently the SWF doesn't autoplay if you load a source later.
            // e.g. Load player w/ no source, wait 2s, set src.
            if (this.autoplay()) {
                this.setTimeout(function () {
                    return _this2.play();
                }, 0);
            }
        };

        /**
         * Indicates whether the media is currently seeking to a new position or not.
         *
         * @return {boolean}
         *         - True if seeking to a new position
         *         - False otherwise
         */


        Flash.prototype.seeking = function seeking() {
            return this.lastSeekTarget_ !== undefined;
        };

        /**
         * Returns the current time in seconds that the media is at in playback.
         *
         * @param {number} time
         *        Current playtime of the media in seconds.
         */


        Flash.prototype.setCurrentTime = function setCurrentTime(time) {
            var seekable = this.seekable();

            if (seekable.length) {
                // clamp to the current seekable range
                time = time > seekable.start(0) ? time : seekable.start(0);
                time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);

                this.lastSeekTarget_ = time;
                this.trigger('seeking');
                this.el_.vjs_setProperty('currentTime', time);
                _Tech.prototype.setCurrentTime.call(this);
            }
        };

        /**
         * Get the current playback time in seconds
         *
         * @return {number}
         *         The current time of playback in seconds.
         */


        Flash.prototype.currentTime = function currentTime() {
            // when seeking make the reported time keep up with the requested time
            // by reading the time we're seeking to
            if (this.seeking()) {
                return this.lastSeekTarget_ || 0;
            }
            return this.el_.vjs_getProperty('currentTime');
        };

        /**
         * Get the current source
         *
         * @method currentSrc
         * @return {Tech~SourceObject}
         *         The current source
         */


        Flash.prototype.currentSrc = function currentSrc() {
            if (this.currentSource_) {
                return this.currentSource_.src;
            }
            return this.el_.vjs_getProperty('currentSrc');
        };

        /**
         * Get the total duration of the current media.
         *
         * @return {number}
         8          The total duration of the current media.
         */


        Flash.prototype.duration = function duration() {
            if (this.readyState() === 0) {
                return NaN;
            }
            var duration = this.el_.vjs_getProperty('duration');

            return duration >= 0 ? duration : Infinity;
        };

        /**
         * Load media into Tech.
         */


        Flash.prototype.load = function load() {
            this.el_.vjs_load();
        };

        /**
         * Get the poster image that was set on the tech.
         */


        Flash.prototype.poster = function poster() {
            this.el_.vjs_getProperty('poster');
        };

        /**
         * Poster images are not handled by the Flash tech so make this is a no-op.
         */


        Flash.prototype.setPoster = function setPoster() {};

        /**
         * Determine the time ranges that can be seeked to in the media.
         *
         * @return {TimeRange}
         *         Returns the time ranges that can be seeked to.
         */


        Flash.prototype.seekable = function seekable() {
            var duration = this.duration();

            if (duration === 0) {
                return createTimeRange();
            }
            return createTimeRange(0, duration);
        };

        /**
         * Get and create a `TimeRange` object for buffering.
         *
         * @return {TimeRange}
         *         The time range object that was created.
         */


        Flash.prototype.buffered = function buffered() {
            var ranges = this.el_.vjs_getProperty('buffered');

            if (ranges.length === 0) {
                return createTimeRange();
            }
            return createTimeRange(ranges[0][0], ranges[0][1]);
        };

        /**
         * Get fullscreen support -
         *
         * Flash does not allow fullscreen through javascript
         * so this always returns false.
         *
         * @return {boolean}
         *         The Flash tech does not support fullscreen, so it will always return false.
         */


        Flash.prototype.supportsFullScreen = function supportsFullScreen() {
            // Flash does not allow fullscreen through javascript
            return false;
        };

        /**
         * Flash does not allow fullscreen through javascript
         * so this always returns false.
         *
         * @return {boolean}
         *         The Flash tech does not support fullscreen, so it will always return false.
         */


        Flash.prototype.enterFullScreen = function enterFullScreen() {
            return false;
        };

        /**
         * Gets available media playback quality metrics as specified by the W3C's Media
         * Playback Quality API.
         *
         * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
         *
         * @return {Object}
         *         An object with supported media playback quality metrics
         */


        Flash.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
            var videoPlaybackQuality = this.el_.vjs_getProperty('getVideoPlaybackQuality');

            if (window_1.performance && typeof window_1.performance.now === 'function') {
                videoPlaybackQuality.creationTime = window_1.performance.now();
            } else if (window_1.performance && window_1.performance.timing && typeof window_1.performance.timing.navigationStart === 'number') {
                videoPlaybackQuality.creationTime = window_1.Date.now() - window_1.performance.timing.navigationStart;
            }

            return videoPlaybackQuality;
        };

        return Flash;
    }(Tech);

// Create setters and getters for attributes


    var _readWrite = ['rtmpConnection', 'rtmpStream', 'preload', 'defaultPlaybackRate', 'playbackRate', 'autoplay', 'loop', 'controls', 'volume', 'muted', 'defaultMuted'];
    var _readOnly = ['networkState', 'readyState', 'initialTime', 'startOffsetTime', 'paused', 'ended', 'videoWidth', 'videoHeight'];
    var _api = Flash.prototype;

    /**
     * Create setters for the swf on the element
     *
     * @param {string} attr
     *        The name of the parameter
     *
     * @private
     */
    function _createSetter(attr) {
        var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);

        _api['set' + attrUpper] = function (val) {
            return this.el_.vjs_setProperty(attr, val);
        };
    }

    /**
     * Create getters for the swf on the element
     *
     * @param {string} attr
     *        The name of the parameter
     *
     * @private
     */
    function _createGetter(attr) {
        _api[attr] = function () {
            return this.el_.vjs_getProperty(attr);
        };
    }

// Create getter and setters for all read/write attributes
    for (var i = 0; i < _readWrite.length; i++) {
        _createGetter(_readWrite[i]);
        _createSetter(_readWrite[i]);
    }

// Create getters for read-only attributes
    for (var _i = 0; _i < _readOnly.length; _i++) {
        _createGetter(_readOnly[_i]);
    }

    /** ------------------------------ Getters ------------------------------ **/
    /**
     * Get the value of `rtmpConnection` from the swf.
     *
     * @method Flash#rtmpConnection
     * @return {string}
     *         The current value of `rtmpConnection` on the swf.
     */

    /**
     * Get the value of `rtmpStream` from the swf.
     *
     * @method Flash#rtmpStream
     * @return {string}
     *         The current value of `rtmpStream` on the swf.
     */

    /**
     * Get the value of `preload` from the swf. `preload` indicates
     * what should download before the media is interacted with. It can have the following
     * values:
     * - none: nothing should be downloaded
     * - metadata: poster and the first few frames of the media may be downloaded to get
     *   media dimensions and other metadata
     * - auto: allow the media and metadata for the media to be downloaded before
     *    interaction
     *
     * @method Flash#preload
     * @return {string}
     *         The value of `preload` from the swf. Will be 'none', 'metadata',
     *         or 'auto'.
     */

    /**
     * Get the value of `defaultPlaybackRate` from the swf.
     *
     * @method Flash#defaultPlaybackRate
     * @return {number}
     *         The current value of `defaultPlaybackRate` on the swf.
     */

    /**
     * Get the value of `playbackRate` from the swf. `playbackRate` indicates
     * the rate at which the media is currently playing back. Examples:
     *   - if playbackRate is set to 2, media will play twice as fast.
     *   - if playbackRate is set to 0.5, media will play half as fast.
     *
     * @method Flash#playbackRate
     * @return {number}
     *         The value of `playbackRate` from the swf. A number indicating
     *         the current playback speed of the media, where 1 is normal speed.
     */

    /**
     * Get the value of `autoplay` from the swf. `autoplay` indicates
     * that the media should start to play as soon as the page is ready.
     *
     * @method Flash#autoplay
     * @return {boolean}
     *         - The value of `autoplay` from the swf.
     *         - True indicates that the media ashould start as soon as the page loads.
     *         - False indicates that the media should not start as soon as the page loads.
     */

    /**
     * Get the value of `loop` from the swf. `loop` indicates
     * that the media should return to the start of the media and continue playing once
     * it reaches the end.
     *
     * @method Flash#loop
     * @return {boolean}
     *         - The value of `loop` from the swf.
     *         - True indicates that playback should seek back to start once
     *           the end of a media is reached.
     *         - False indicates that playback should not loop back to the start when the
     *           end of the media is reached.
     */

    /**
     * Get the value of `mediaGroup` from the swf.
     *
     * @method Flash#mediaGroup
     * @return {string}
     *         The current value of `mediaGroup` on the swf.
     */

    /**
     * Get the value of `controller` from the swf.
     *
     * @method Flash#controller
     * @return {string}
     *         The current value of `controller` on the swf.
     */

    /**
     * Get the value of `controls` from the swf. `controls` indicates
     * whether the native flash controls should be shown or hidden.
     *
     * @method Flash#controls
     * @return {boolean}
     *         - The value of `controls` from the swf.
     *         - True indicates that native controls should be showing.
     *         - False indicates that native controls should be hidden.
     */

    /**
     * Get the value of the `volume` from the swf. `volume` indicates the current
     * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
     * so on.
     *
     * @method Flash#volume
     * @return {number}
     *         The volume percent as a decimal. Value will be between 0-1.
     */

    /**
     * Get the value of the `muted` from the swf. `muted` indicates the current
     * audio level should be silent.
     *
     * @method Flash#muted
     * @return {boolean}
     *         - True if the audio should be set to silent
     *         - False otherwise
     */

    /**
     * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates
     * whether the media should start muted or not. Only changes the default state of the
     * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
     * current state.
     *
     * @method Flash#defaultMuted
     * @return {boolean}
     *         - The value of `defaultMuted` from the swf.
     *         - True indicates that the media should start muted.
     *         - False indicates that the media should not start muted.
     */

    /**
     * Get the value of `networkState` from the swf. `networkState` indicates
     * the current network state. It returns an enumeration from the following list:
     * - 0: NETWORK_EMPTY
     * - 1: NEWORK_IDLE
     * - 2: NETWORK_LOADING
     * - 3: NETWORK_NO_SOURCE
     *
     * @method Flash#networkState
     * @return {number}
     *         The value of `networkState` from the swf. This will be a number
     *         from the list in the description.
     */

    /**
     * Get the value of `readyState` from the swf. `readyState` indicates
     * the current state of the media element. It returns an enumeration from the
     * following list:
     * - 0: HAVE_NOTHING
     * - 1: HAVE_METADATA
     * - 2: HAVE_CURRENT_DATA
     * - 3: HAVE_FUTURE_DATA
     * - 4: HAVE_ENOUGH_DATA
     *
     * @method Flash#readyState
     * @return {number}
     *         The value of `readyState` from the swf. This will be a number
     *         from the list in the description.
     */

    /**
     * Get the value of `readyState` from the swf. `readyState` indicates
     * the current state of the media element. It returns an enumeration from the
     * following list:
     * - 0: HAVE_NOTHING
     * - 1: HAVE_METADATA
     * - 2: HAVE_CURRENT_DATA
     * - 3: HAVE_FUTURE_DATA
     * - 4: HAVE_ENOUGH_DATA
     *
     * @method Flash#readyState
     * @return {number}
     *         The value of `readyState` from the swf. This will be a number
     *         from the list in the description.
     */

    /**
     * Get the value of `initialTime` from the swf.
     *
     * @method Flash#initialTime
     * @return {number}
     *         The `initialTime` proprety on the swf.
     */

    /**
     * Get the value of `startOffsetTime` from the swf.
     *
     * @method Flash#startOffsetTime
     * @return {number}
     *         The `startOffsetTime` proprety on the swf.
     */

    /**
     * Get the value of `paused` from the swf. `paused` indicates whether the swf
     * is current paused or not.
     *
     * @method Flash#paused
     * @return {boolean}
     *         The value of `paused` from the swf.
     */

    /**
     * Get the value of `ended` from the swf. `ended` indicates whether
     * the media has reached the end or not.
     *
     * @method Flash#ended
     * @return {boolean}
     *         - True indicates that the media has ended.
     *         - False indicates that the media has not ended.
     *
     * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
     */

    /**
     * Get the value of `videoWidth` from the swf. `videoWidth` indicates
     * the current width of the media in css pixels.
     *
     * @method Flash#videoWidth
     * @return {number}
     *         The value of `videoWidth` from the swf. This will be a number
     *         in css pixels.
     */

    /**
     * Get the value of `videoHeight` from the swf. `videoHeigth` indicates
     * the current height of the media in css pixels.
     *
     * @method Flassh.prototype.videoHeight
     * @return {number}
     *         The value of `videoHeight` from the swf. This will be a number
     *         in css pixels.
     */
    /** ------------------------------ Setters ------------------------------ **/

    /**
     * Set the value of `rtmpConnection` on the swf.
     *
     * @method Flash#setRtmpConnection
     * @param {string} rtmpConnection
     *        New value to set the `rtmpConnection` property to.
     */

    /**
     * Set the value of `rtmpStream` on the swf.
     *
     * @method Flash#setRtmpStream
     * @param {string} rtmpStream
     *        New value to set the `rtmpStream` property to.
     */

    /**
     * Set the value of `preload` on the swf. `preload` indicates
     * what should download before the media is interacted with. It can have the following
     * values:
     * - none: nothing should be downloaded
     * - metadata: poster and the first few frames of the media may be downloaded to get
     *   media dimensions and other metadata
     * - auto: allow the media and metadata for the media to be downloaded before
     *    interaction
     *
     * @method Flash#setPreload
     * @param {string} preload
     *        The value of `preload` to set on the swf. Should be 'none', 'metadata',
     *        or 'auto'.
     */

    /**
     * Set the value of `defaultPlaybackRate` on the swf.
     *
     * @method Flash#setDefaultPlaybackRate
     * @param {number} defaultPlaybackRate
     *        New value to set the `defaultPlaybackRate` property to.
     */

    /**
     * Set the value of `playbackRate` on the swf. `playbackRate` indicates
     * the rate at which the media is currently playing back. Examples:
     *   - if playbackRate is set to 2, media will play twice as fast.
     *   - if playbackRate is set to 0.5, media will play half as fast.
     *
     * @method Flash#setPlaybackRate
     * @param {number} playbackRate
     *        New value of `playbackRate` on the swf. A number indicating
     *        the current playback speed of the media, where 1 is normal speed.
     */

    /**
     * Set the value of `autoplay` on the swf. `autoplay` indicates
     * that the media should start to play as soon as the page is ready.
     *
     * @method Flash#setAutoplay
     * @param {boolean} autoplay
     *        - The value of `autoplay` from the swf.
     *        - True indicates that the media ashould start as soon as the page loads.
     *        - False indicates that the media should not start as soon as the page loads.
     */

    /**
     * Set the value of `loop` on the swf. `loop` indicates
     * that the media should return to the start of the media and continue playing once
     * it reaches the end.
     *
     * @method Flash#setLoop
     * @param {boolean} loop
     *        - True indicates that playback should seek back to start once
     *          the end of a media is reached.
     *        - False indicates that playback should not loop back to the start when the
     *          end of the media is reached.
     */

    /**
     * Set the value of `mediaGroup` on the swf.
     *
     * @method Flash#setMediaGroup
     * @param {string} mediaGroup
     *        New value of `mediaGroup` to set on the swf.
     */

    /**
     * Set the value of `controller` on the swf.
     *
     * @method Flash#setController
     * @param {string} controller
     *        New value the current value of `controller` on the swf.
     */

    /**
     * Get the value of `controls` from the swf. `controls` indicates
     * whether the native flash controls should be shown or hidden.
     *
     * @method Flash#controls
     * @return {boolean}
     *         - The value of `controls` from the swf.
     *         - True indicates that native controls should be showing.
     *         - False indicates that native controls should be hidden.
     */

    /**
     * Set the value of the `volume` on the swf. `volume` indicates the current
     * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
     * so on.
     *
     * @method Flash#setVolume
     * @param {number} percentAsDecimal
     *         The volume percent as a decimal. Value will be between 0-1.
     */

    /**
     * Set the value of the `muted` on the swf. `muted` indicates that the current
     * audio level should be silent.
     *
     * @method Flash#setMuted
     * @param {boolean} muted
     *         - True if the audio should be set to silent
     *         - False otherwise
     */

    /**
     * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates
     * whether the media should start muted or not. Only changes the default state of the
     * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
     * current state.
     *
     * @method Flash#setDefaultMuted
     * @param {boolean} defaultMuted
     *         - True indicates that the media should start muted.
     *         - False indicates that the media should not start muted.
     */

    /* Flash Support Testing -------------------------------------------------------- */

    /**
     * Check if the Flash tech is currently supported.
     *
     * @return {boolean}
     *          - True for Chrome and Safari Desktop and Microsoft Edge and if flash tech is supported
     *          - False otherwise
     */
    Flash.isSupported = function () {
        // for Chrome Desktop and Safari Desktop
        if (videojs.browser.IS_CHROME && (!videojs.browser.IS_ANDROID || !videojs.browser.IS_IOS) || videojs.browser.IS_SAFARI && !videojs.browser.IS_IOS || videojs.browser.IS_EDGE) {
            return true;
        }
        // for other browsers
        return Flash.version()[0] >= 10;
    };

// Add Source Handler pattern functions to this tech
    Tech.withSourceHandlers(Flash);

    /*
     * Native source handler for flash,  simply passes the source to the swf element.
     *
     * @property {Tech~SourceObject} source
     *           The source object
     *
     * @property {Flash} tech
     *           The instance of the Flash tech
     */
    Flash.nativeSourceHandler = {};

    /**
     * Check if the Flash can play the given mime type.
     *
     * @param {string} type
     *        The mimetype to check
     *
     * @return {string}
     *         'maybe', or '' (empty string)
     */
    Flash.nativeSourceHandler.canPlayType = function (type) {
        if (type in Flash.formats) {
            return 'maybe';
        }

        return '';
    };

    /**
     * Check if the media element can handle a source natively.
     *
     * @param {Tech~SourceObject} source
     *         The source object
     *
     * @param {Object} [options]
     *         Options to be passed to the tech.
     *
     * @return {string}
     *         'maybe', or '' (empty string).
     */
    Flash.nativeSourceHandler.canHandleSource = function (source, options) {
        var type = void 0;

        /**
         * Guess the mime type of a file if it does not have one
         *
         * @param {Tech~SourceObject} src
         *        The source object to guess the mime type for
         *
         * @return {string}
         *         The mime type that was guessed
         */
        function guessMimeType(src) {
            var ext = Url.getFileExtension(src);

            if (ext) {
                return 'video/' + ext;
            }
            return '';
        }

        if (!source.type) {
            type = guessMimeType(source.src);
        } else {
            // Strip code information from the type because we don't get that specific
            type = source.type.replace(/;.*/, '').toLowerCase();
        }

        return Flash.nativeSourceHandler.canPlayType(type);
    };

    /**
     * Pass the source to the swf.
     *
     * @param {Tech~SourceObject} source
     *        The source object
     *
     * @param {Flash} tech
     *        The instance of the Flash tech
     *
     * @param {Object} [options]
     *        The options to pass to the source
     */
    Flash.nativeSourceHandler.handleSource = function (source, tech, options) {
        tech.setSrc(source.src);
    };

    /**
     * noop for native source handler dispose, as cleanup will happen automatically.
     */
    Flash.nativeSourceHandler.dispose = function () {};

// Register the native source handler
    Flash.registerSourceHandler(Flash.nativeSourceHandler);

    /**
     * Flash supported mime types.
     *
     * @constant {Object}
     */
    Flash.formats = {
        'video/flv': 'FLV',
        'video/x-flv': 'FLV',
        'video/mp4': 'MP4',
        'video/m4v': 'MP4'
    };

    /**
     * Called when the the swf is "ready", and makes sure that the swf is really
     * ready using {@link Flash#checkReady}
     *
     * @param {Object} currSwf
     *        The current swf object
     */
    Flash.onReady = function (currSwf) {
        var el = Dom.$('#' + currSwf);
        var tech = el && el.tech;

        // if there is no el then the tech has been disposed
        // and the tech element was removed from the player div
        if (tech && tech.el()) {
            // check that the flash object is really ready
            Flash.checkReady(tech);
        }
    };

    /**
     * The SWF isn't always ready when it says it is. Sometimes the API functions still
     * need to be added to the object. If it's not ready, we set a timeout to check again
     * shortly.
     *
     * @param {Flash} tech
     *        The instance of the flash tech to check.
     */
    Flash.checkReady = function (tech) {
        // stop worrying if the tech has been disposed
        if (!tech.el()) {
            return;
        }

        // check if API property exists
        if (tech.el().vjs_getProperty) {
            // tell tech it's ready
            tech.triggerReady();
        } else {
            // wait longer
            this.setTimeout(function () {
                Flash.checkReady(tech);
            }, 50);
        }
    };

    /**
     * Trigger events from the swf on the Flash Tech.
     *
     * @param {number} swfID
     *        The id of the swf that had the event
     *
     * @param {string} eventName
     *        The name of the event to trigger
     */
    Flash.onEvent = function (swfID, eventName) {
        var tech = Dom.$('#' + swfID).tech;
        var args = Array.prototype.slice.call(arguments, 2);

        // dispatch Flash events asynchronously for two reasons:
        // - Flash swallows any exceptions generated by javascript it
        //   invokes
        // - Flash is suspended until the javascript returns which may cause
        //   playback performance issues
        tech.setTimeout(function () {
            tech.trigger(eventName, args);
        }, 1);
    };

    /**
     * Log errors from the swf on the Flash tech.
     *
     * @param {number} swfID
     *        The id of the swf that had an error.
     *
     * @param {string} err
     *        The error to set on the Flash Tech.
     *
     * @return {MediaError|undefined}
     *          - Returns a MediaError when err is 'srcnotfound'
     *          - Returns undefined otherwise.
     */
    Flash.onError = function (swfID, err) {
        var tech = Dom.$('#' + swfID).tech;

        // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
        if (err === 'srcnotfound') {
            return tech.error(4);
        }

        // trigger a custom error
        if (typeof err === 'string') {
            tech.error('FLASH: ' + err);
        } else {
            err.origin = 'flash';
            tech.error(err);
        }
    };

    /**
     * Get the current version of Flash that is in use on the page.
     *
     * @return {Array}
     *          an array of versions that are available.
     */
    Flash.version = function () {
        var version$$1 = '0,0,0';

        // IE
        try {
            version$$1 = new window_1.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];

            // other browsers
        } catch (e) {
            try {
                if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
                    version$$1 = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
                }
            } catch (err) {
                // satisfy linter
            }
        }
        return version$$1.split(',');
    };

    /**
     * Only use for non-iframe embeds.
     *
     * @param {Object} swf
     *        The videojs-swf object.
     *
     * @param {Object} flashVars
     *        Names and values to use as flash option variables.
     *
     * @param {Object} params
     *        Style parameters to set on the object.
     *
     * @param {Object} attributes
     *        Attributes to set on the element.
     *
     * @return {Element}
     *          The embeded Flash DOM element.
     */
    Flash.embed = function (swf, flashVars, params, attributes) {
        var code = Flash.getEmbedCode(swf, flashVars, params, attributes);

        // Get element by embedding code and retrieving created element
        var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];

        return obj;
    };

    /**
     * Only use for non-iframe embeds.
     *
     * @param {Object} swf
     *        The videojs-swf object.
     *
     * @param {Object} flashVars
     *        Names and values to use as flash option variables.
     *
     * @param {Object} params
     *        Style parameters to set on the object.
     *
     * @param {Object} attributes
     *        Attributes to set on the element.
     *
     * @return {Element}
     *          The embeded Flash DOM element.
     */
    Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
        var objTag = '<object type="application/x-shockwave-flash" ';
        var flashVarsString = '';
        var paramsString = '';
        var attrsString = '';

        // Convert flash vars to string
        if (flashVars) {
            Object.getOwnPropertyNames(flashVars).forEach(function (key) {
                flashVarsString += key + '=' + flashVars[key] + '&amp;';
            });
        }

        // Add swf, flashVars, and other default params
        params = mergeOptions({
            movie: swf,
            flashvars: flashVarsString,
            // Required to talk to swf
            allowScriptAccess: 'always',
            // All should be default, but having security issues.
            allowNetworking: 'all'
        }, params);

        // Create param tags string
        Object.getOwnPropertyNames(params).forEach(function (key) {
            paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
        });

        attributes = mergeOptions({
            // Add swf to attributes (need both for IE and Others to work)
            data: swf,

            // Default to 100% width/height
            width: '100%',
            height: '100%'

        }, attributes);

        // Create Attributes string
        Object.getOwnPropertyNames(attributes).forEach(function (key) {
            attrsString += key + '="' + attributes[key] + '" ';
        });

        return '' + objTag + attrsString + '>' + paramsString + '</object>';
    };

// Run Flash through the RTMP decorator
    FlashRtmpDecorator(Flash);

    if (Tech.getTech('Flash')) {
        videojs.log.warn('Not using videojs-flash as it appears to already be registered');
        videojs.log.warn('videojs-flash should only be used with video.js@6 and above');
    } else {
        videojs.registerTech('Flash', Flash);
    }

    Flash.VERSION = version$1;

    return Flash;

})));